Zombie Scholar

Zombie Field Guide

Not all zombies are created dead

Some are reanimated corpses, some are living people with an infection, some are under someone else's control. The Field Guide describes each zombie population with independent attributes, never a single ranking, and never one rulebook for the whole genre.

Four rules for every profile

  1. One profile per population. A work can hold runners and shamblers at once, or change its zombies over time. Each distinct population or subtype gets its own checklist.
  2. Scoped to a version. The novel, the film and the game can disagree. Traits attach to the version, scene or mode where they are shown.
  3. Evidence or it stays unknown. Every category allows unknown, disputed, variable and not applicable. Missing evidence never becomes a "no".
  4. No genre defaults. We do not assume a headshot rule or a brains-only diet. If a work shows it, we cite where.

The classification checklist

Select every value that applies, scope it, add an evidence locator (chapter and edition, episode and timestamp, or game version and encounter) and a spoiler level.

I Physical state and origin

State
  • Reanimated dead
  • Living infected
  • Controlled living person
  • Supernatural entity
  • Artificial construct
  • Hybrid
  • Zombie adjacent
Cause
  • Pathogen
  • Fungus
  • Parasite
  • Magic or curse
  • Experiment
  • Radiation
  • Alien influence
  • Unexplained
Spread
  • Bite
  • Scratch
  • Body fluids
  • Air
  • Food or water
  • Environmental exposure
  • All dead reanimate
  • No transmission
Transformation
  • Immediate
  • Minutes or hours
  • Days
  • After death only
  • Reversible
  • Latent carrier possible

II Movement and cognition

Speed
  • Crawler
  • Shambler
  • Walker
  • Runner
  • Sprinter
  • Variable by condition
Mobility
  • Climbs
  • Jumps
  • Swims
  • Opens doors
  • Uses vehicles
  • Coordinates attacks
Thinking
  • Mindless
  • Instinctive
  • Learns
  • Solves problems
  • Retains human intelligence
  • Hive mind
Communication
  • Silent
  • Groans
  • Speech
  • Signals
  • Telepathy
Memory
  • None shown
  • Habit
  • Personal recognition

III Behavior and senses

Food
  • Flesh
  • Brains
  • Blood
  • Other
  • No feeding shown
Social pattern
  • Solitary
  • Horde
  • Organized hierarchy
Attraction
  • Sight
  • Sound
  • Smell
  • Heat
  • Other
Disposition
  • Relentless
  • Territorial
  • Avoidant
  • Docile
  • Friendly

IV Durability and limits

Body
  • Decays
  • Does not visibly decay
  • Regenerates
  • Mutates
  • Special subtype
Activity
  • Day
  • Night
  • Both
Limits shown
  • Brain destruction
  • Decapitation
  • Fire
  • Starvation
  • Ordinary injury
  • Ritual
  • Cure
  • No demonstrated limit
Outcome
  • Repelled
  • Incapacitated
  • Destroyed
  • Cured
  • Unknown

Every category also accepts: Unknown Disputed Variable Not applicable

What a recorded trait looks like

Profile the zombie population it describes
Category for example, Speed
Values one or more, for example Shambler and Runner
Scope version, scene or mode
Source and locator where exactly it is shown
Spoiler level folded until opened
Review status submitted to verified

A layout, not a real record: no profile has been reviewed yet, so none is shown as fact.

Glossary

Reanimated dead
A body that has died and moves again.
Living infected
A person who has not died but is changed by an infection or agent. Whether they count as zombies is a classification question, and the profile says so.
Zombie adjacent
A creature close enough to the zombie to be worth an entry, with an explanation of why it might not be one.
Zonbi
The Haitian figure from which the English word "zombie" comes. It belongs to history and living tradition, not to the monster checklist, and is filed under folklore and cultural history.
Shambler, walker, runner, sprinter
Speed values, from slowest to fastest. Speed says nothing about intelligence on its own.
Horde
A large group moving together. Separate from coordination, which means acting toward a shared goal.
Profile
One zombie population or subtype in one work, with its traits and their evidence.
Evidence locator
The exact place a trait is shown: chapter and page in a named edition, episode and timestamp, or game version and encounter.
Prominence
How much zombies matter to the work: central, a meaningful episode or mode, or a passing mention.

The optional fan checklist Fan humor

Playful badges that sit beside the factual profile and never decide a verified classification. Hide them with the button; the site remembers your choice in this browser only.

Fan humor is hidden. The factual profiles are unaffected.

Each badge records who proposed it and why. Polls, like "most inconvenient zombie roommate", show totals and dates, and a popular vote never overrides sourced evidence. Jokes are about fictional creatures and genre habits, never about cultures, disabilities or real illnesses.